C · JOSHUA (HYUN JO) JANG 2025. ALL RIGHTS RESERVED.

Sairi  Sairi  Sairi  Sairi  Sairi  Sairi  Sairi  Sairi  Sairi  Sairi  Sairi  Sairi  Sairi  Sairi  Sairi  Sairi 

Sairi  Sairi  Sairi  Sairi  Sairi  Sairi  Sairi  Sairi  Sairi  Sairi  Sairi  Sairi  Sairi  Sairi  Sairi  Sairi 

Real-time 2D & 3D Visual Effects
Unity, VRoid Studio, Blender 3D, C# | 2022-09-12

Blurring the lines between visually expressive but static posters and interactive game UI. Features a game-like interface with a strong emphasis on stylised visual aesthetics while maintaining functionality. Sairi is also a compilation of various real-time 2D and 3D rendering techniques; including cel shading with outlines, character animation transitions, depth-based live shader replacement, and procedurally generated Bezier splines. Most visual effects are implemented in Unity’s URP Shadergraph. Made with Unity (main engine), VRoid Studio (character modelling), Blender 3D (model optimisation), C# (scripting).

Interactive Web Demo Source Code

Screen 1

Screen 2

Features

Behind-the-Scenes

Project Brainstorming + Progress Log

Randomised Bezier Curve Implementation Log

Installation

Licensing